Tuesday, July 2, 2019

C R A W L


If you seek to earn riches while you Slumber, Venture forth to C R A W L. 



C R A W L is a billion twisted dreams from the plague Aeon. At its boiling heart it is said there is an obelisk corrupted with strange astral life. Where once the obelisk dreamed of a lost paradise, now it dreams its own diseased hell. Everything in C R A W L dreams, and those dreams teem with their own dreamers. All these dreamers and dreams form a twisted knot of loops and spirals, an infinite closed expanse of parasitism.

The dreams of C R A W L are slick fluid and flesh scapes, endless expanses of astral life swirling and melting forever. Each dream is home to millions of crawling and squirming things, and each one dreams one of the dreams of C R A W L. When a creature in a dream dreams, its astral body becomes a luminous portal. Any creature touching it is sucked into the new dream. No one knows how many dreams there are in C R A W L

The closer to the lost obelisk, the denser the dreams become. At the center, the cancerous energies bleed out into real space. Though it looks like a real sun, it is a hole in space through which dread energies can enter the world. They call it the Crawl Star.

Around the Crawl Star, there are five celestial bodies. It is thought that they were once dead planets but through the unwholesome green light of that cursed star they were transfigured into living beings. They are the Children of C R A W L .

The first child is Olhambve, the Mournful Ooze. It is a desolate world of stone and lichen, dotted with temples to dead gods. In the gutters and cisterns lurks the ooze, a single  predatory ocean. Those devoured by it find themselves in a pocket of C R A W L where they are dissolved for a subjective eternity. Somewhere on this forsaken world there is the hidden lair of the Lune-man pirate Ax Feber. With his ship, the corvette Darkshine he preys on those that come to C R A W L. Exposure to the light of the Crawl Star has warped his mind. He seeks to marry Olhambve and birth a new race of monsters. In his lair he has a thousand precious jewels, and he is always looking for more, so that he may win the favor of his beloved.

The second child is Frantolous, The Soft Expanse. It is a world of soft pink flesh, a perfect globe marred by city sized ticks. On the back of one of these titian parasites that Father Corp has made their outpost. Father Corp is a voracious corporate god that feeds on Dreams though out the galaxy. They have come to C R A W L to harvest its diseased riches. Here is where you can earn your fortune. Those who sleep in the light of the Crawl Star find themselves pulled into C R A W L itself. As they wander its recursive dreamscapes they become infested by all manner of dream creatures. If they can survive and return to the material universe, they can sell their unwelcome passengers to Father Corp. On their outpost on they have extraction jars that create tremendous negative psychic pressure to suck out any errant dream creatures. Most of these poor creatures are doomed to be ground into their component emotions and sensations, but the most symbiotic are instead given to Father Corps breeding programs. The servants of Father Corp, the Prime Strain, use shiny beetles to adorn their pallid bodies. The most prized adornments come from C R A W L. There is a fortune to made by one who finds a new fashion.

Here also is the only place where Father Corp may brew one of its drugs, paracosm. Those who imbibe this pale orange ichor have visions of their own private universe where they are the demiurge. There are many who use this to escape their lives as they sleep. However, do not use it while you sleep near the Crawl Star. This new dream will merge with C R A W L and you will be subsumed into the cycle. It is derived from the venom of the dream giver beetle. They use it to create living astral nests for their larva.

The third child is Xyzxy, the Cryptic Garden. It is a tangled orchard of vines and dark swollen fruit. Within each pome is a writhing mass of worms and beetles and strange plastic things. The woods are deep and trackless and haunted by the masked ones, terrible and strange primitives. Each one is a walking hive of parasitic minions. They are hostile to all who trespass on C R A W L and the children. 

The Fourth child is Olark the Writhing World. It is a ball of worms and beetles the size of a planet. Father Corp has laid its covetous eyes upon it, and has created a fleet of fishing ships that trawl the living ocean for cheap and easy protein, though they may soon abandon the venture. The squirming catch is often treacherous, and something is eating the boats. They say Father Corp is really searching for some lost bastard relic lost beneath the wriggling tide.

The Fifth and finale child is Peivlard the Watchful Myriad. It is a cluster of eyes of all different shapes and colors, always focused on the same point. It can view any point in C R A W L and the children. It is a sick voyeur that wishes to see violence and depravity. It speaks in a voice like ocular jelly dripping from a corpse. It speaks poisonous truths it has seen, so that it may reveal in the chaos it causes. When its eyes are upon you, you can feel ten thousands cold stares boring into you. It is said that Peivlard knows where every treasure of C R A W L is buried and it will tell you, but for a terrible cost.



Editor's note



Here we have another delightful entry from my friend the cloaked figure. It's a nice account of 
C R A W L, though its clearly not a first hand one. That's okay, even preferable. All the first hand accounts tend to be … unhinged, for some strange reason.

First, a quick note about biology. Spooky-pants here describes the dream flora and fauna in terms of strict parasitism, and while there's a lot of that going around, parasitism exists on a gradient with mutualism. Not every symbiont in C R A W L has a parasitic relationship with its host. This is clear from the number of dream pet linages that have come from there. One of my aunts has a blue spiraled sivganzer, a type of astral serpent native to C R A W L bred to protect its hosts from nightmares. It begs food qualia from strangers and is afraid of loud noises.

Moving on, I can't believe I have to say this, but don't try to rob pirates that live on the outskirts of gross dimensional rifts. I don't even know how creepo knows all this junk, so acting on this information is not recommended. On a similar note, while collecting dream bugs for a soulless all-devouring corporation probably pays well, there are easier ways to make money. Saner ways, in any case.

And finally, a note on those "terrible and strange primitives", they are referring to the Maskforms. They are a human subspecies adapted to living in dreamscapes, and they are closely related to Riddleforms. As a Riddleform myself I most object to this characterization. While Maskforms lack the sophistication of digital lifeforms such as myself, I wouldn't say they're primitive. Also, they are only sort of strange and occasionally terrible. Neither the less, their crusade against the predations of Father Corp can only be seen as noble. After Father Corp is preying on Maskform colonies across the galaxy. Its only fair that they take out the occasional Father Corp freelancer.

As always, we at the Galactic Gazetteer can not be held liable for any fool thing you do after reading our fine publication. The legal department has been sharpening its claws against the side of its cage, so please, feel free to occupy its attention.

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