Setting
Ancient Precursors - The original Bastards were
hyper advanced beings who came into the universe when it was created. Their
grasp of science was so great they were almost god-like. In their apocalyptic
war they shaped the cosmos and set the future of Bastard Galaxy in motion. The
modern galaxy lacks the technology of the bastards and must live in their
shadow.
A crowded galaxy - Civilization has existed
since the beginning of the universe, and has spread throughout it. Truly barren
planets are rarities; most have at least simple life or machine ecologies. The
galaxy is dotted with cosmopolitan settlements, cities of the cosmos where
dozens or even hundreds of different sapients rub shoulders. Even in the
remotest worlds you might find indigenous tribes or lost ruins
A multi-polar system - There are dozens of
strong polities locked in a delicate détente. Most major states are aligning
together against the Agredeem God Emperor and their insidious mind control but
old grudges run deep. Rapacious Mega-Corps like Mother Corp and the Intergalactic
Candy Company consume all they can in the name of greed while colonial powers
like the Neo-Floozies absorb smaller polities. There is a divide between
organic and machine life, with some machine nations being extremely
mecha-chauvinistic. Living gods like Molsheen the divine tumor lord over their
own private theocracies while ancient powers like the Republic of Sea Serpents
and the Gas-Bags scheme through the centuries. The nomadic Empire of Friends is
pushing into the local region, bringing conflict with it. The pirates of the
Under Sphere wish to create their own realm and will plunder others to build
it. Only the fear of war keeps the tenuous peace, but even then cold conflicts
sometimes boil over.
Humanity Divided - Human beings came into the
universe either as servants of the Bastards, or as Bastards themselves. They
spread like few other races have, and now humans can be found across the
galaxy. In the past the human Empire of Dirt ruled them all but that time has
past. The human home world of Dirt has spawned another polity, the Seeder
initiative seeks once more to unite humanity. But humanity is no longer
interested in being united. Many humans belong to alien polities. Centuries of isolation have split them into
hundreds of sub species. They have adapted to live in extreme and strange
environments, like dreams or virtual worlds. Perhaps the most divergent are the
Canine-forms, humans who were long ago spliced with dog DNA. Ancient injustice
caused them to rebel and to this day there is a grudge between them and the
rest of humanity.
Themes
Cosmic - The Bastard Galaxy is full of wonders.
There are alien jungles, bustling space ports and crumbling ruins. Space is
full of ships, stations and ancient mega structures, each unique and
idiosyncratic. Each of the galaxy's millions of worlds offer a different vista.
There is always somewhere unexplored and undiscovered, full of mystery and
danger.
Psychedelic - The Bastards unleashed the realm
of the mind onto the world. Psionic powers, astral realms, living memes, these
are just part of the world now. The galaxy has become a place where will and
imagination can overwrite reality. Seekers of the psychic world find power,
transformation and sometimes madness.
Evolution - The galaxy is an ancient place. It
has become strange and gnarled with time. Ecosystems have advanced over
millions of years to become intricate and powerful things. The technology of
the Bastards has become feral, infusing nature with elements of vanished
civilizations, the scars of the past become the fruits of the future. Machine
ecologies carry on the work of their vanished masters and new gods are born
from the corpses of the old ones. The brutal, elegant logic of evolution carves
everything into weird and terrible new forms.