You're a freelancer doing odd jobs on the planet dirt when you get an offer that's too good to refuse. It's a simple courier job but the pay scale is out of this world. All you have to do is take a glass of milk from an aristo to his nephew on the aquatic colony world of Glishar. But can anything really be that easy? Find out in Odd Jobs: Milk run
Your new client is the Coven of Bad Water and they have unusual taste. They want a bottle of fermented Drongus sauce from the city of Ix. The catch is that Ix was destroyed thousands of years ago. Fortunately, they have lead on the last bottle in existence. Unfortunately, its deep in the Undersphere, in the collection of the mad baroness Tubulla. Your job is to break into her sprawling larder complex in the boreal region of the Mansion Baronies and steal the goods. Along the way, you can help yourself to any of the Baroness's rare consumables. But watch out for the locals and the Baroness's henchmen that Stand between you and a successful Odd Jobs: Fridge Raid.
The planet Lover has always been Dirt's twin. Humanity used to live their long ago, until the wars that scorched them both. Where Dirt regrew twisted and strange, Lover became fierce and verdant. The Dentata world next door was ignored for ages until a new industry popped up: ecotourism. Now you have a gig guiding galactic aristos across the sea of flowers, so that they might witness the majesty of the slug whales. But slug whales are far from the only creatures in the floral sea. Do you have the wiles to survive Odd jobs: Boat Tour?
You find yourselves
in the dubious employment of Mother Corp on the compost moon Heap. You have
been hired on as Delvers, foolhardy souls who explore the moist and rotting
depths in service to Mother Corp's soil
mining operations. Unbeknownst to your vegetative employers, you all have a
hidden motive. You're double agents, working for the resistance group the
Glade. Your mission is to hijack one of Mother Corp's cyborg mole machines and
pilot it to a hidden Glade base deep in the anaerobic sea. But what else lurks
among the refuse and the rot? Find out in Odd Jobs: Turn Over.
You find yourself stranded in the buried city of Discardia. The surface is embroiled in a mass revolt and Mother Corp is blockading the moon. Fortunately, the Glade has a secret route off world; the interplanar lens, an ancient artifact that can open dimensional portals. However, the only plane "close" enough to Discardia is the Trail, a vast and confusing dimension that threads its way through astral space. Your hosts tell you that a group of guides will be arriving soon, and that they will be looking for laborers to help with some kind of harvest. Translation issues make the details spotty but your hosts think it was something about…Eels? Find out more in Odd Jobs: Dream Gig.
Deep within the labyrinth of Quidious Halc in the bowels of the planet Arlot, the Spined Oracle has spawned once more. The great and the good of the Neo Floozy empire are gathering in the depths, preparing for the oracular hunt. The one who slays the beast will see their future etched into it's spines. A frontier town has formed on the outskirts of the labyrinth, where all the guides and guards and camp followers congregate. It is into this managed chaos you arrive, ostensibly to seek employment under the neo floozy worthies. But you already have a secret employer, and a hidden objective. You have been contracted by the Fandorian resistance, and your target is the Neo-Floozy governor of Fandoria, the Pond Scum city state of Goba. The oracular hunt is dangerous, and accidents happen out in the labyrinth. Your true mission is to make Goba's luck run out. But will your own luck see you out of the labyrinth. Find out in Odd Jobs: Rat Trap.
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