This lonely and frigid world is the locus of Seeder influence in Chunky Space. Several generations ago the noble house of Esk used an astral current to found a secret colony here. They can here to study and hunt the great soft body leviathans that live here. After the rebellion, it was discovered that the planet was within Chunky Space, making it a natural staging ground for Seeder expansion in the region. This strategic position is only marred by the extreme danger the local fauna pose. Not only are the seas teeming with great leviathans, the skies are as well.
The Twin Blues
This wild expanse of open ocean covers most of the planet. The name comes from the locals, who have come to see the sky as another ocean that holds just as many monsters as the one below. They fish in small sail powered boats; anything large with a motor would attract too much attention. Even with the primitive equipment and the danger, the fishers of Break Tide are fat and prosperous, such is the richness of Far Sea.
Breaktide
The planet’s sole city and spaceport. Breaktide is built in the center of a massive stone monument, a ring of five monoliths. Inside the ring is a jumble of stone slabs that forms a series of pools and caves. The Esk nobles live in the pressurized caves. The tidal surface pools are given over to aquaculture and the workers live in vertical shanties up the monolith faces. The least productive bivalve pool hosts the Seeder Consulate in a floating hab pod
The Cloud Trees
The planet’s equatorial band is taken up by a landless jungle. Huge float trees emerge from the water’s surface and tower thousands of feet in the air. The trees teem with flying and floating life. This area serves as a nursery for young sky leviathans.
The Ice palace
The planet’s huge northern ice cap. It is riddled with tunnels and ice caves, full of strange, spikey sea life. According to rumor, there is a near pristine Soft Body Ruin buried deep within the ice, though no one alive claims to have seen it. Going too far into the ice palace is believed to carry the curse of the night devil’s attention.
Jonahbranch - These soft body titans can swim in both air and water. They feed on sapients, which they swallow whole. Once inside the victim is sent to a pocket realm where they are psychically digested over decades.
Dropshell - These huge floating creatures are herbivores, but they are also intensely territorial. They attack by retreating into their shell and dropping from the sky. Their crystal “float bladders” are controlled psionically and are very valuable
The Night Devil -Considered a legend by some, this creature is very real in the minds of the locals. It hunts those who break certain taboos, taking them in the middle of the night. They say it cries after each hunt, and it’s true that strange howls can be heard in Breaktide. A small cult is growing up around the creature.
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