The Nature of the
creators was war. It is said the first conflict began moments after the
creation of the this universe. All that was left of the old universe were its
bastard children, birthed from the war at the end of all things. They came to
this virgin universe and brought their war with them. They sought to establish
a new world with the knowledge gained from the old one, but they brought
their grudges and divisions with them. They built empires to sustain
their war engines. At the height of the war it was almost like a golden age.
But an eon of war took its toll. One by one, the great bastard empires fell,
their knowledge lost, their great works broken.
The Bastards remade
the galaxy in their image, then they died out. What was left was a weird
teeming corpse of abandoned mega structures and autonomous weapons. Overtime,
successor empires arose, prospered, declined and fell, and a new crop of
empires took their place. By most reckonings we are in the third crop of
empires, though there are decaying empires left from the second crop, and some
newborns of the fourth crop. War is a constant threat, though the specter of
mutually assured destruction ironically brings peace to the galaxy. All major
powers know that if they upset the balance all they built could easily be
destroyed. Instead there is an unending cold war of soft power and colonialism,
as the empires annex solitary planets and spread their power and influence. The
threat of cooperation is another potent weapon in the arsenal of peace, as if
one power grows too strong or becomes too aggressive, other powers will form
coalitions to take them down. The Galactic
council is an ancient (post floozy) institution meant to give the galaxy a
place to come together for peace. It is a hidebound and often ineffectual
organization, crippled by a thousand different special interests, but it is
also a useful trade hub and it gives spies a place to hang out.
After the bastard
wars and the crops of successor empires, there are few planets untouched by
civilization. Of all terrestial planets in the galaxy, it is estimated that
around 60% of them have a carbon based biosphere, and some 30% have a machine
ecology. The remaining 10% are some combination of silicon based life, exotic
bioforms and truly barren planets. The
majority of planets show some sign of colonization or contact. It is estimated
that around 30% of worlds have some civilization currently living on them,
either the remnants of a galactic empire or a naturally evolved race. As these
newborns societies emerge, they enter into an unwitting race against time, to
see if they can reach of level of sophistication where it is no longer
profitable for an empire to annex them. Also of note are the many
"freeholds" across the galaxy. These settlements are outposts free or
mostly free from the control of a galactic empire, usually because they're not
worth the trouble. These refueling stations, mining colonies and monasteries
are the fringes of galactic society,
home to pirates, freebooters and other assorted scoundrels. Some of
these outlaw waypoints have existed for millions of years outside the attention
of the galactic empires. Others prove too troublesome and are stamped out.
One of the galaxies
most populous races is human kind. Human majority worlds make up an astounding
10% of settled planets, with human enclaves being common on many other worlds.
The exact history of the human race is unclear. Some think they were one of the
earliest successor empires, that they thrived in the vacuum left by the
bastards before their empire collapsed. Others think that humans must have been
a servitor race, spread through the galaxy to serve their bastard masters.
Still others think that humans were bastards, at least one form they chose to
take, though this theory is only really popular with human supremacists. There
hasn't been a real human empire for thousands of years, the disconnected human
worlds were isolated and easy prey for other empires. In the last hundred
years, the seeder collective has emerged from the human home world of Dirt and
has begun to reconnect the scattered bulk of humanity. The seeder collective is
a young empire, brash and bold and looking to make its mark on galactic
history.
The biggest barrier
to intergalactic trade is space itself. The cost of transportation makes it
prohibitively expensive to transport goods from system to system. Exotic
elements and precision crafted machines are worth it, as are floozy artifacts
and other oddities. Luxury food and drinks are popular with arstitos and worth
importing. If bulk food can be produced
cheap enough, its profitable in famine stricken or improvised areas. Drugs and other intoxicants are also popular
exports.
In a galaxy as
crowded and diverse as this one there are many religions, but only a few have
spread beyond their home planet. One of the most popular is bastard worship, a
form of scientism that holds up the Bastards as worthy of study and emulation.
It is especially popular among races and polities that claim to be direct
descendants of the Bastards, such as the Neo Floozy Empire. Kaiju worship is
another common religion. It holds that virtue is a function of mass and that
the largest organisms should rule over the lesser one. The people of the Whorl
follow a specialized version of this. It is common on planets in the Republic
of Sea serpents, though the sea serpents themselves generally don't buy their
own hype. There are many beings in the
galaxy who identify as gods. Naturally, self professed deities don't socialize
with each other very well, but the psychic tumor Molsheen has by shear force of
personality corralled a number of the more tractable deities into a loose
pantheon. The Manifest Gods, as they are known, are a constant thorn in the side of the established
empires, as they work together to spread their self aggrandizing creeds
wherever they can. In more the material societies, believing in a god that
actually exists in the universe is seen as an error in judgement.
No comments:
Post a Comment